Super Mario Sunshine Mods

  

Please use Dolphin Ver 5.0-2472 for best results: https://dolphin-emu.org/download/dev/master/5.0-2472/

Super Mario Sunshine level on 3DS thanks to mod of Super Mario 3D Land. By Chris Button August 26, 2016. YouTuber Mk7tester has modded a copy of Super Mario 3D Land on the 3DS to recreate the Bianco Hills level of the GameCube hit Super Mario Sunshine. The off-screen footage of the mod shows Mario using abilities such as the Tanooki Suit while progressing to the flagpole at the end – all while faithfully recreating the Sunshine level. Super Mario Sunshine Mod Turns Every NPC Into A Chuckster A chaotic mod honors Super Mario Sunshine's infamous chuckster NPCs by making it so every NPC in the game hurls Mario through the air.

Download link: http://www.mediafire.com/file/ukiro5l0ptiyk20/Super_Luigi_Sunshine_Ver_4.6.8.zip/file

NOW WITH LUIGI VOICE-CLIPS!!

The Super Luigi Sunshine mod has been a thing for quite some time, but there was no simple way to get this mod until this xdelta was created.

The mod started by just replacing Mario’s model with the Luigi model from Super Mario 64 DS, but a custom model to fit the Sunshine theme was eventually created along with many other features. In addition to converting these assets into a simple xdelta patch, new features have been added as well, including Luigi voice-clips!

(Please remember that editing Super Mario Sunshine sound effects is still a very buggy process and that a few sound effects, Luigi’s voice or not, may not play or play distorted.)

Previously worked on by:

Melonspeedruns, Nibroc.Rock, Kaio, GeoshiTheRed, stomatol, Quasmok,

New features made by:

Wizard, Yoshi2

Full permission was given for Nintendo 64 Wizard or anyone else of with interest to continue this mod when the assets were released by Marionova64 here at the request of Melonspeedruns: https://www.youtube.com/watch?v=YPCaZ_li4iY

New Features (Ver 4.6.8):

  • Crashing issues in Pinna Park have been fixed.

What it doesn’t feature (yet):

  • The pre-rendered cut-scenes still have Mario.
  • The FLUDD when not worn on Luigi’s back shows up like its original non-Poltergust 3000 counterpart.
  • The FLUDD nozzles don’t always render correctly.
  • The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep.
  • Shadow Mario is not replaced with Shadow Luigi.
  • The level entry portals are still “M”s instead of “L”s.
  • The goop originally at Delfino Airstrip is still in the shape of a Mario head with an “M” above it instead of a Luigi head with an “L” above it.
  • The mod doesn’t work on console.
Super Mario Sunshine Mods

If anyone is able to improve this hack by adding anything listed as lacking, send Nintendo 64 Wizard the new asset(s) (and explain how you made them) at OnePieceOnlineRPG@gmail.com

If the asset(s) are quality enough to be in this mod, the creator’s name will be added to the credits, both on this page and in-game.

Download link: http://www.mediafire.com/file/ukiro5l0ptiyk20/Super_Luigi_Sunshine_Ver_4.6.8.zip/file

(Unfortunately, the xdelta patch must be downloaded offsite because files exceeding 30MB in size are not permitted onsite.)

Added a custom title on GameTDB and added the Title ID to be “GLSE01″ https://www.gametdb.com/Wii/GLSE01

As everyone reading this likely knows, Super Mario Bros mods are a dime a dozen on the internet. Super Mario Bros 1 and 3 have them, including such amazing works as Extra Mario Bros and Super Mario Bros 3Mix. Super Mario Odyssey has them, with things like an impressive Bob-omb Battlefield remake and Superstar Mode becoming popular online.

And the likes of Super Mario World and Super Mario 64 have so many that entire websites and YouTube channels exist solely to show them off. As a result, the Mario series must be the most heavily modified in the world by this point, with only the likes of Minecraft and Doom offering any real competition.

Yet despite all this, one game has always been ignored in the modding scene. Namely, Super Mario Sunshine.

Since while every other Mario game gets its groundbreaking hacks and developed modding community, Mario Sunshine’s scene is virtually non-existent, with few level mods and no full length hacks to speak of.

Luigi

However, that might be changing soon. Why? Because just two days ago, a fantastic new Super Mario Sunshine mod called Super Mario Sunburn was shown online, complete with a ton of interesting new features and content. Here’s a trailer showing the project in action:

As you can see, there’s a ton of interesting things here. These include various enhancements from 64 and Odyssey, like the ability to collect shines without leaving the level or take on missions in any order they like.

Or the ability to pick up Blue Coins without a save prompt stopping you in your tracks.

Super Mario Sunshine Graphics Mod

This makes the game a lot faster and more convenient than ever before, and fixes some of Nintendo’s biggest missteps with the original title.

Yet as useful as those changes are, they’re not the most important quality of life change the mod makes.

No, that’s how Isle Delfino is now far more interconnected than ever before.

Since unlike in the original game, Mario can freely travel between different stages in this one. Now instead of needing to leave an area to switch levels, he can simply travel towards another one from the area he’s already in, and he’ll get warped into said level like he entered it via the level portal.

That means level backgrounds are now far more than decoration. That view of Ricco Harbour you get at the start of Bianco Hills? Yeah, you can just drop off the edge and go to Ricco Harbour now, all without leaving the level. Same goes with Pinna Park in the background of Ricco Harbour or Gelato Beach, or Sirena Beach in the background of Ricco Harbour. You can just swim/walk there now, and explore the new area like you could in real life.

It’s a fantastic addition, and it’s one that’s going to make Isle Delfino feel far more interconnected than ever before when this hack is released sometime in the foreseeable future.

Of course, the game isn’t just limited to quality of life changes. No, as the trailer shows off, quite a few new levels have been added to the game too.

These include what appear to be a series of towers, a jungle like area and a small tropical island among various others.

And they’re arguably the biggest mixed bag overall.

On the one hand, it’s nice to see them in, since Super Mario Sunshine has seen very few new levels created for it overall. In fact, in all my years online, I’ve only seen three custom levels added to Super Mario Sunshine; Awakening Wood from Pikmin 2, a revised version of Corona Mountain, and a remake of the scrapped Hotel Lacrima level mentioned in the game’s files.

Super Mario Sunshine Modding

Caption: With Hotel Lacrima not even being a true Mario Sunshine level, having been made in a Mario 64 DS hack inspired by said game instead

So it’s nice to see someone is trying to make their own levels for the game.

At the same time however, they’re not exactly the most impressive bunch overall. There’s a remake of The Wind Waker’s Outset Island (which is pretty neat), but the rest are almost test level like experiences with large amounts of flat ground and weirdly positioned enemies and objects.

It’s a far cry from what we’ve seen in Mario 64 or Odyssey hacks recently.

But hey, it’s not unexpected. After all, Super Mario 64’s own first custom levels were pretty mediocre too. The Missing Stars for instance certainly doesn’t hold up very well by today’s standards:

Super Mario Sunshine Multiplayer Iso

Hence in that sense, it’s expected the first custom levels for Sunshine wouldn’t be much to look at either.

Either way, it’s an impressive start for Super Mario Sunshine hacking, and we’re excited to see what else Super Mario Sunburn will have in store for us in the future.

Mario Sunshine Multiplayer Mod

So what do you think about it? Are you happy to see Super Mario Sunshine ROM hacking start to take off? How do you feel about a more open world mod of the game where you travel between levels at will?

Tell us your thoughts in the matter in the comments below, or on the Gaming Latest forums today!

Source:

Super Mario Sunshine Co Op Mod

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